Seems like Take-Two is pretty happy with how "Mafia: The Old Country" performed! Amidst some GTA 6 delay news, they actually took a moment to appreciate this smaller Mafia installment. It looks like there's still a market for focused, narrative-driven games that don't cost a fortune. Apparently, "The Old Country" did better than expected, which, according to Take-Two's CEO, proves that people enjoy well-made, shorter experiences when they're fairly priced. While I wouldn't shower them with excessive praise for not trying to make every game a massive, overblown project, it's great to see this approach work out. Personally, I thought "The Old Country" was a decent, albeit a bit predictable, ride. While it didn't reinvent the wheel, it was still a fun, compact experience. It delivered exactly what it promised: some old-school car chases and plenty of mafia drama. I don't want every game to be like "The Old Country," but it's vital that games like it continue to exist. There's always room for these smaller, more contained experiences. Let's hope Take-Two remembers this lesson going forward. Interestingly, it seems Borderlands 4 didn't fare as well as they'd hoped. They're blaming it on the PC version's technical hiccups. They still expect it to pick up steam, though, especially considering it had the biggest US launch in the series. This industry is so unpredictable, you know?