So, here's the deal: if you're hyped about Witchbrook, like I am, prepare to wait a bit longer. Chucklefish just announced they're pushing the release to 2026. Yeah, I know, it stings! I was really looking forward for the winter 2025.

They said that Witchbrook is a "big project" and they want to ensure the world feels truly alive. It makes sense; I'd rather they take their time and deliver something amazing than rush it out the door.

What's Cooking?

Chucklefish dropped a first look at the map of Mossport, and wow, it looks expansive! We're talking forests with hidden paths, sunny beaches, a bustling high street, a student village, and even a cottage with a garden. Each area blends into the next, promising a world that feels real and ready for adventure. I always enjoy when games give you the sensation of really living on that world, not just passing by.

The delay actually has a silver lining. Because of the extra development time, Chucklefish is looking into adding support for more platforms and languages! That's a huge win for everyone. I really hope they bring it to my favorite console.

They also mentioned more updates are coming soon, including a deep dive into character customization. I'm really curious about that. If I can't create a character I like, it's hard to get into the game, you know?

While the delay is a bummer, I'm trying to stay positive. If it means a more polished and immersive experience, I can wait a little longer. Plus, all that extra time gives me an excuse to replay Stardew Valley!